(Portfolio)

2016 to 2026

Product design, interfaces and design systems

Lisbon, working worldwide

Mara

Mara

Hollis

Hollis

Lisbon

Local time

14:32

WEST

Currently

Shaping a calmer banking app for Tessel

14:32

WEST

Currently

Shaping a calmer banking app for Tessel

Lisbon

Local time

14:32

WEST

Currently

Shaping a calmer banking app for Tessel

Independent product designer helping early-stage teams turn complex ideas into calm, useful software. Twelve years, 46 shipped products, one rule: make it obvious.

Independent product designer helping early-stage teams turn complex ideas into calm, useful software. Twelve years, 46 shipped products, one rule: make it obvious.

(00)

Hello

I work with founders and small product teams from the first sketch to the shipped interface. Fintech, AI tools, health and commerce, always with the same goal: software that feels quiet, clear and a little bit kind.

I work with founders and small product teams from the first sketch to the shipped interface. Fintech, AI tools, health and commerce, always with the same goal: software that feels quiet, clear and a little bit kind.

I work with founders and small product teams from the first sketch to the shipped interface. Fintech, AI tools, health and commerce, always with the same goal: software that feels quiet, clear and a little bit kind.

12

12

12

years of practice

46

46

46

products shipped

9

9

9

countries, all remote

3

3

3

design awards

(02)

Services

Four ways we can work together.

Pick one, or combine them. Every engagement is run by me, with trusted specialists brought in only when the work needs them.

01

Product strategy

Workshops, research and a sharp brief. We decide what to build first, what to leave out and how we will know it worked.

02

Interface design

03

Design systems

04

Prototypes and sites

Timeline

2 to 3 weeks

Starting at

€6,000

Discovery workshop

User interviews

Product brief

Roadmap

01

Product strategy

Workshops, research and a sharp brief. We decide what to build first, what to leave out and how we will know it worked.

02

Interface design

03

Design systems

04

Prototypes and sites

Timeline

2 to 3 weeks

Starting at

€6,000

Discovery workshop

User interviews

Product brief

Roadmap

01

Product strategy

Workshops, research and a sharp brief. We decide what to build first, what to leave out and how we will know it worked.

02

Interface design

03

Design systems

04

Prototypes and sites

Timeline

2 to 3 weeks

Starting at

€6,000

Discovery workshop

User interviews

Product brief

Roadmap

(03)

Process

Seven weeks, no surprises.

A typical interface project, start to finish. You get a shared board, a weekly call and a demo every Friday.

01

01

01

Week 1

Listen

Listen

Listen

Interviews with your team and a handful of customers, a walk through the data and a teardown of what exists today.

Interviews with your team and a handful of customers, a walk through the data and a teardown of what exists today.

Stakeholder interviews

Stakeholder interviews

Product audit

Product audit

Success metrics

Success metrics

Shared project board

Shared project board

02

02

02

Weeks 2 to 3

Shape

Shape

Shape

Flows and rough wireframes, tested early with real people. We cut scope here, while it is still cheap to change our minds.

Flows and rough wireframes, tested early with real people. We cut scope here, while it is still cheap to change our minds.

User flows

User flows

Wireframes

Wireframes

Five user tests

Five user tests

Scope decision

Scope decision

03

03

03

Weeks 3 to 6

Design

Design

Design

High-fidelity screens and a small component library, reviewed with engineering every week so nothing gets lost in handover.

High-fidelity screens and a small component library, reviewed with engineering every week so nothing gets lost in handover.

High-fidelity screens and a small component library, reviewed with engineering every week so nothing gets lost in handover.

Hi-fi screens

Hi-fi screens

Component library

Component library

Prototype

Prototype

Weekly demos

Weekly demos

04

04

04

Week 7

Hand over

Hand over

Hand over

Annotated files, a recorded walkthrough and two weeks of on-call support while your team builds. Then a check-in after launch.

Annotated files, a recorded walkthrough and two weeks of on-call support while your team builds. Then a check-in after launch.

Annotated Figma

Annotated Figma

Video walkthrough

Video walkthrough

Two weeks support

Two weeks support

Launch review

Launch review

(04)

Experience

Twelve years, four teams, one practice.

2021 to now

Independent designer

Studio of one, for startups and scale-ups

Lisbon

2021 to now

Lisbon

Independent designer

Studio of one, for startups and scale-ups

2018 to 2021

Design lead, Halden Bank

Led a team of six on the retail banking app

Copenhagen

2018 to 2021

Copenhagen

Design lead, Halden Bank

Led a team of six on the retail banking app

2016 to 2018

Senior product designer, Plume

Health tracking for 2M members

Berlin

2016 to 2018

Berlin

Senior product designer, Plume

Health tracking for 2M members

2014 to 2016

Designer, Studio Arca

Brand and web for cultural clients

Porto

2014 to 2016

Porto

Designer, Studio Arca

Brand and web for cultural clients

Teams I have worked with

  • Tessel

    Tessel

  • Norvane Labs

    Norvane Labs

  • Evenfall

    Evenfall

  • Halden Bank

    Halden Bank

  • Plume

    Plume

  • Oda Ceramics

    Oda Ceramics

  • Fieldwork

    Fieldwork

  • Atlas Arquitetos

    Atlas Arquitetos

  • Studio Arca

    Studio Arca

  • Tessel

  • Norvane Labs

  • Evenfall

  • Halden Bank

  • Plume

  • Oda Ceramics

  • Fieldwork

  • Atlas Arquitetos

  • Studio Arca

“

“

Mara made a complicated product feel obvious. She shipped our whole iOS app in nine weeks, and support tickets fell by half in the first month.

jr

Jonas Reyes

Co-founder, Tessel

(05)

Contact

Have a project in mind?

Tell me what you are building and where it hurts. I reply to every email within two working days.

Booking from November 2026. Two project slots left this quarter.

(05)

Contact

Have a project in mind?

Tell me what you are building and where it hurts. I reply to every email within two working days.

Booking from November 2026. Two project slots left this quarter.

(05)

Contact

Have a project in mind?

Tell me what you are building and where it hurts. I reply to every email within two working days.

Booking from November 2026. Two project slots left this quarter.

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